/*
 Sroubot - open source game
 Copyright (C) 2008,2009 NewFolder Software

 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef _CLSFILESYSTEM_H_
#define _CLSFILESYSTEM_H_

#include "clsDataSource.h"
#include <stdio.h>
#include <string>

namespace Sroubot
{
	class clsFilesystem: public clsDataSource
	{
	protected:
		std::string mDir;
		FILE* mFile;
	public:
		clsFilesystem();
		~clsFilesystem();
		int open(std::string pSourceIdentificator);
		int close();
		bool exists(std::string pName);
		int get(std::string pName);
		unsigned int seek(unsigned long pOffset);
		unsigned int tell();
		bool eof();
		int read(void *pBuffer, unsigned int pCount);
		int readLine(void *pBuffer, unsigned int pCount);
		unsigned int size();
	};
}

#endif
